We assure that being player two may be enjoyable as well.
Nothing beats playing computer games with your friends and family, whether it’s on internet servers or couch-coop, blasting aliens or hopping on mushrooms. But there must be a player two for every player one, and whether they are a buddy or a stranger, they must have their own character.
There must be a Luigi for every Mario, and the two characters can frequently play different roles. They can provide scripted banter, fill out details about the main character, supply world information, or just serve to make the setting or scenario more believable.These are our personal favourites!
Diddy Kong - Mario

Diddy Kong initially appeared in Donkey Kong Country, which was released in 1994 and starred both Donkey Kong and Diddy Kong! Since then, he has appeared as Donkey Kong’s sidekick in Mario games.However, Diddy Kong was originally intended to be nothing more than a remake of Donkey Kong Jr., so it’s difficult to blame folks who see him and think he’s Donkey Kong’s kid.
He’s sort of like Luigi to Donkey Kong’s Mario, or Waluigi to Donkey Kong’s Wario. Diddy Kong is swift and nimble, which compensates for Donkey Kong’s strength.And Diddy Kong is in a pair with his sweetheart, Dixie Kong!
Dominic Santiago - Gears of War

The original Gears of War trilogy, arguably one of the modern trendsetters in split-screen multiplayer, features several serious themes, such as how warfare over resources would lead to the ruin of the world and the faults of blindly obeying commands. One of the most prominent themes is brotherly love, which is eloquently embodied by the main character Marcus Fenix and Dominic Santiago, the player two part.
Dom, a soldier for the Coalition of Ordered Governments (or C.O.G. ), is the one who breaks Marcus out of jail at the start of the first Gears of War game, and the two fight alongside one other in the ultimate war effort against the Locust as well as the struggle against the Lambent.Dom’s story is heartbreaking. He is still remembered as one of the more iconic player two characters in recent games, both in the Gears franchise and in real life.
The Arbiter - Halo 3

Arbiter Thel’ Vadam, who first appeared as a playable character in Halo 2, swiftly became one of the Halo franchise’s most recognisable characters. The Sangheili (or Elite) commander that led the Covenant soldiers on the first Halo array in Halo: Combat Evolved, he later resigned and was replaced as Arbiter near the start of Halo 2. During Halo 3, the Arbiter defected from the Covenant, bringing the Sangheili with him, and allied with the UNSC and humanity.
During the campaign of Halo 3, the Arbiter is demoted to player two, with player one taking on the role of franchise protagonist Master Chief. Despite being a completely different character as John 117, the Arbiter has a similar playstyle and starts each campaign level with the same equipment. The only substantial distinction between the two characters is the armaments they wield, with the Arbiter beginning each mission with the Covenant counterpart of Chief’s arsenal. Despite this, the Arbiter remains one of the most iconic secondary protagonists in first-person shooter history, appearing in Halo media long beyond the original trilogy’s conclusion, with fans demanding for his own game.
John Carver - Dead Space 3

Despite being part of a genre notorious for isolating players in small locales, Dead Space 3 couldn’t avoid the early 2010s co-op action game trend. This entailed pairing necromorph slayer Issac Clarke with a new character. But the question was, who would join this undead-alien-monster-killing titan? The answer was John Carver, an EarthGov armed forces sergeant out for vengeance against the necromorphs after his wife and kid were killed during an outbreak.
Carver, despite being a key character, has little relation to the broader plot of Dead Space 3, as the game only includes three co-op missions and the character appears to vanish at random when played as a single-player experience. However, Dead Space 3 has some novel ideas, one of which is that each co-op player will perceive things differently. It’s an intriguing concept, and one that hopefully inspires other developers.
Atlas and P-Body - Portal 2

So, these two robots are the player 2 to each other?Or might you say that they’re both the player 2 to Chell? However, the latter is more difficult to defend because they cannot be played alongside Chell. Portal’s popularity inspired a sequel, Portal 2, in which the makers scaled up many of the elements we enjoyed about the first game and added tonnes of extras! One of them was a cooperative mode. The main game remained single-player, but an entirely distinct two-player campaign was incorporated to provide background for the main tale.
You and your buddy play as robots designed by GLaDOS to replace Chell as her test subjects as you progress through the two-player narrative. What could be better than being able to replace them as many times as needed? We think they deserve to be on this list, even though they aren’t the typical second-player character like the others, because they’re so entertaining and memorable!
Moira Burton - Resident Evil: Revelations 2

Despite being another horror genre that traditionally relies on isolating players, Resident Evil is no stranger to co-op gaming, with the series gradually introducing multiplayer components into the core titles. Some of the franchise’s more creative multiplayer ideas were born in the spin-off title Resident Evil: Revelations 2.The idea is straightforward: an existing Resident Evil character would join forces with a new character. One of them would be able to utilise weapons, similar to a conventional RE game, while the other would have to rely on other means of defence.
Moira Burton, the estranged daughter of Resident Evil mainstay Barry Burton, teams up with recurring heroine Claire Redfield in this game. Moira is mostly armed with bricks that she can toss or crowbars to battle the deformed hordes because she dislikes guns and is not the expert monster hunter like Claire is. In contrast to Claire’s gun-toting function in the game, Moira is more of a support character.
Gooey - Kirby

Gooey is a cheerful, spherical, blob companion for Kirby who first appeared in Kirby’s Dream Land 2 and then took centre stage in Kirby’s Dream Land 3. He appears as the second playable character in the latter title. Gooey is blue and stands out for his long, pink tongue, which he utilises for everything.
In many aspects, Gooey is similar to Kirby in that he uses his mouth to consume items and acquire Copy Abilities or throw Star Bullets. The creators, however, made him a far goofier attitude than Kirby; Kirby is perfectly capable of sitting by the water and fishing, whereas Gooey is still out in the background spinning. He’s frequently disoriented and stumbling, and his enormous tongue piques his interest in anything he can consume.
Tails - Sonic The Hedgehog

Miles Prower, popularly known as Tails, is another well-known videogame character. He is a yellow fox with two tails that can be used to fly. Tails, like numerous other Sonic characters, including the titular hedgehog and franchise villain Dr. Eggman, was created as part of Sega’s internal design competition to create a Sonic companion. Tails was the outcome, and while he wasn’t as bold as the blue speedster, he had a lot of heart.
Tails first appeared as a playable character in Sonic The Hedgehog 2 in 1992, and has since made multiple appearances throughout the Sonic franchise. If a new Drift Boss game is released, the Blue Blur will be joined by his good friend Tails at some point in the tale.Tails has also stepped out of Sonic’s shadow (pun intended) since his inception, serving as the main character in a number of spin-off games, including 1995’s Tails Sky Patrol, which was only available in Japan.
Luigi - Mario

He’s the one. Luigi, the world’s second most renowned Italian plumber, is a mainstay of Nintendo’s Mario franchise. His lanky body and green attire set him apart from his sibling, and his silhouette is almost as recognisable as Mario’s. Almost. Luigi first appeared in the Game & Watch game Mario Bros, where he was handled by the second player, before becoming a prominent character in Super Mario Bros 2.
Luigi has surpassed his more famous brother in popularity in some areas, with some fans noting his greater personality as a selling factor. He has since appeared as the primary character in a number of spin-off games, including Mario Is Missing and, perhaps most notably, the Luigi’s Mansion series.He was even a villain in Super Paper Mario!